In-order descendants in a binary search tree
The in-order descendant of a binary tree is the next node in the in-order traversal of the binary tree. So, for the last node in the tree, it is NULL
. Since the in-order traversal of a binary search tree is a sorted array. The node with the smallest key greater than a given node is defined as its in-order descendant. In a BST, there are two possibilities for an in-order descendant, namely, the node with the smallest value in the right subtree or ancestor of the node. Otherwise, the in-order descendant of the node does not exist.
In-order descendant algorithm in BST algorithm
-
If
root
=NULL
, thensucc
set toNULL
and return . -
If
root->data
<current->data
, thensucc
iscurrent
,current
and iscurrent->left
. -
If
root->data
>current->data
, thencurrent
iscurrent->right
. -
If
root->data
==current->data
androot->right
!=NULL
,succ
=minimum(current->right)
. -
return
succ
.
Diagram of in-order descendants in a BST
3
The in-order descendants of are 4
, because 3
has a right node that is the smallest node 4
in the right subtree that is larger than .3
4
The sequential descendants of are 5
, since 4
has no right node, we need to look at its ancestors, where 5
is 4
the smallest node larger than .
Implementation of BST in-order descendants
#include <iostream>
using namespace std;
class Node {
public:
int data;
Node *left, *right;
Node(int x) {
this->data = x;
this->left = this->right = NULL;
}
};
Node* insert(Node* root, int key)
{
if (root == NULL) {
return new Node(key);
}
if (key < root->data) {
root->left = insert(root->left, key);
}
else {
root->right = insert(root->right, key);
}
return root;
}
Node* getNextleft(Node* root)
{
while (root->left) {
root = root->left;
}
return root;
}
void inorderSuccessor(Node* root, Node*& succ, int key)
{
if (root == NULL) {
succ = NULL;
return;
}
if (root->data == key)
{
if (root->right) {
succ = getNextleft(root->right);
}
}
else if (key < root->data)
{
succ = root;
inorderSuccessor(root->left, succ, key);
}
else {
inorderSuccessor(root->right, succ, key);
}
}
int main()
{
int keys[] = { 1, 5, 8, 2, 6, 3, 7, 4 };
Node* root = NULL;
for (int key : keys) {
root = insert(root, key);
}
for (int key : keys)
{
Node* prec = NULL;
inorderSuccessor(root, prec, key);
if (prec) {
cout << "Inorder successor of node " << key << " is " << prec->data;
}
else {
cout << "No inorder Successor of node " << key;
}
cout << '\n';
}
return 0;
}
Algorithmic complexity of finding in-order descendants in BST
Time Complexity
- Average situation
On average, the time complexity of finding an in-order descendant in a BST is comparable to the height of the binary search tree. On average, the height of a BST is O(logn)
. This occurs when the resulting BST is a balanced BST. Therefore, the time complexity is [Big Theta]: O(logn)
.
- Best Case
The best case is when the tree is a balanced BST. In the best case, the time complexity of deletion is O(logn)
. It is the same as the time complexity of the average case.
- Worst case scenario
In the worst case, we may need to go from the root node to the deepest leaf node, which is the entire height of the tree h
. If the tree is unbalanced, i.e. it is skewed, the height of the tree may become n
, so the worst case time complexity of insertion and search operations is O(n)
.
Space complexity
Due to the additional space required for the recursive calls, the space complexity of this algorithm is O(h)
.
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